2D and 3D game development using Pyglet with Cocos2d

  • Natan Žabkar
  • October 2013

Prosojnice

  • 2D and 3D game development using Pyglet with Cocos2d
  • About me
  • Why game development?
  • Why Pyglet?
  • Pyglet basics
  • Sample bare bones program
  • Resources
  • Sprites
  • Sprite batches
  • Handling key presses
  • Catch your husband!
  • Story
  • Features
  • What is Cocos2d?
  • 3D game development in Cocos2d
  • Cocos2d basics
  • Scenes
  • Layers
  • Handling key presses
  • Sample bare bones program
  • Translate from Pyglet to Cocos2d
  • Add enemy movement
  • Add enemy movement (2)
  • Add collision detection
  • Make sprites collideable
  • Check for collisions on each frame
  • Add menus
  • Main menu
  • Options menu
  • Start with the menu, not with the game
  • Finishing touches
  • Adding a background to the menus
  • Customise the menus
  • Add music
  • Add a fancy transition
  • To infinity ... and beyond!
  • Thank you for your attention! :)
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