Prosojnice
		
		- 2D and 3D game development using Pyglet with Cocos2d
 - About me
 - Why game development?
 - Why Pyglet?
 - Pyglet basics
 - Sample bare bones program
 - Resources
 - Sprites
 - Sprite batches
 - Handling key presses
 - Catch your husband!
 - Story
 - Features
 - What is Cocos2d?
 - 3D game development in Cocos2d
 - Cocos2d basics
 - Scenes
 - Layers
 - Handling key presses
 - Sample bare bones program
 - Translate from Pyglet to Cocos2d
 - Add enemy movement
 - Add enemy movement (2)
 - Add collision detection
 - Make sprites collideable
 - Check for collisions on each frame
 - Add menus
 - Main menu
 - Options menu
 - Start with the menu, not with the game
 - Finishing touches
 - Adding a background to the menus
 - Customise the menus
 - Add music
 - Add a fancy transition
 - To infinity ... and beyond!
 - Thank you for your attention! :)
 
		
	 
	
 
  
  
  
 
 
  
  
  
  
  
    
    
    
  
  
 
  
  
    
  
  
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